This is a Lua based clone with many features, and several more coming up, Lumo has released his clone of Bomberman.
- Battlefield generation.
- Player Movement.
- Destroyable walls.
- Solid walls.
- Collision detection (distance vector based).
- Add Player 2.
- Add lay-bombs.
- Add statistics.
- Add kill-actions.
- Add flames (including stop flame when hit block).
- Remove gridlines.
- Animate tiles.
- Fullscreen field (request by LiQuiD8d)
- Read level from schemefile (which will configs full game --> define standard) probably AI, if possible recode the whole thing ( you would gag if you see the code).
- Random map generation.
- Win-pose (when you killed someone).